Some "Cyberpunk 2077" interviews revealed

Jun-16-2019 | Categories: news

In this year's E3 conference, "Cyberpunk 2077" was released, and it was a surprise that Keanu Reeves appeared on the scene and in the game. In addition to the content announced at the above-mentioned press conference, the official also revealed some game-related things when interviewed by the media. Let us take a look.


In previous games, the task failed was “Gameover”, but it would not be the case in Cyberpunk 2077, even if it was discovered during the sneak action. This fully reflects the super-degree of freedom in the game "Cyberpunk 2077".


In this CD Projekt Red interview with PC Gamer, I also revealed that there is also a choice not to kill in Cyberpunk 2077. “Currently, every weapon in the game and biochemical retrofit equipment has a 'non-fatal’ option,” said Pawe? Sasko, chief mission designer of Cyberpunk 2077.


Sasko said: "In addition to the rocket launcher itself is a deadly weapon, almost all firearms or biochemical equipment are the same, players can use in a non-lethal way. You can choose to stun the enemy, stun the enemy Or let them fall asleep, etc. Even for the heinous enemy, there are many ways for players to not kill the enemy and let them go."


The above game design is very user-friendly, because not every player likes "killing". Players can achieve their goals in a variety of different ways, not all frontal confrontation, you live and die. For example: attract enemies to a narrow mouth, then use the surrounding objects to stun them; or use a variety of hacking skills, turn off the camera or install malware, avoid the enemy to reach the destination.


In addition to the more user-friendly design, on the other hand, it reflects the high degree of freedom of the game in the plot, players can complete the corresponding tasks in a variety of ways, which means that the developer's workload is multiplied, and finally To "do not kill can also pass customs."


"Cyberpunk 2077" is expected to land on PS4, Xbox One, and PCSteam/GOG platforms on April 16, 2020. Some more game news in here!